

- #FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS INSTALL#
- #FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS MOD#
- #FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS PATCH#
- #FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS FREE#
*Attachments mod with max attachment slots opened up
#FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS FREE#
*All weapons unlocked at start but you have to pay for them (note: towers will still give pop-ups saying you unlocked free weapons but you haven't)
#FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS PATCH#
*Updated to work with latest patch (thanks to JavaJones for the patch files) Let me know if it doesn't work right as I did the merge pretty fast.Īs the short description says, this mod is meant as a "New Game+" of sorts and is therefore not recommended for a first play-through. Sorry but no no-mipmap version this time :( p_model = "objects/characters/pmodels/hero/hero.*NOTE: This 1.4 release is the final version. Let me know if this works for you &/or if you need any further assistance. To enable god mode hit : BACKSPACE when in game. Well, that's it except, if you press the letter O in game it gives you ammo, while pressing the letter p in game gives you all weapons. "C:\Program Files\GOG.com\Far Cry\Bin32\FarCry.exe" -devmode If you've bought & downloaded the GOG.com version of Far Cry then your desk top icons target line should now look like this: Otherwise the line can be altered to suit where you installed your game to. "C:\Program Files\Ubisoft\Crytek\Far Cry\Bin32\FarCry.exe" -devmode
#FAR CRY 3 CHEATS PC UPLAY CONSOLE COMMANDS INSTALL#
Lastly, right click on your FC desktop icon to change the target line of it, via properties, to read exactly like this, providing you made your install here: Input:BindCommandToKey("#ToggleGod()","backspace",1) Īt the prompt hit "Confirm" or "Yes" to allow the changes. System:LogToConsole("\001CHEAT: Give All weapons") System:LogToConsole("\001CHEAT: Give 999 ammo") _localplayer.cnt:MakeWeaponAvailable(CurWeapon.id) Give the player the passed weapon, load it if neccesary Pt=Server:GetFirstRespawnPoint() - try to get the first one If(not pt)then - last respawn point or there are no respawn points Input:BindCommandToKey("#e_hires_screenshoot=4","f10",1)

Input:BindCommandToKey("#p_single_step_mode=1-p_single_step_mode","[",1) Input:BindCommandToKey("#IncreseSpeed()","=",1) Input:BindCommandToKey("#DecreseSpeed()","-",1) Input:BindCommandToKey("#DefaultSpeed()","f5",1) Input:BindCommandToKey("#Game.Load()","home",1) Input:BindCommandToKey("#Game.Save()","insert",1) Input:BindCommandToKey("#System:ShowDebugger() ", "f8", 1) Input:BindAction("SAVEPOS", "f9", "default") Input:BindCommandToKey("#AllWeapons()","p",1) Input:BindCommandToKey("#MoreAmmo()","o",1)

Input:BindCommandToKey("#GotoNextSpawnpoint()","f2",1) Input:BindCommandToKey("#ToggleScreenshotMode()","f11",1) Input:BindCommandToKey("#ToggleAIInfo()","f11",1) Input:BindCommandToKey("#r_GetScreenShot=1","f12",1) - this is now bindable Input:BindCommandToKey("#SwitchCameraMode()","f1",1) Please NEWER use F9,F10 keys (reserved for debug purposes) (Vlad) Input:BindCommandToKey("\\SkipCutScene","F7",1) Input:BindCommandToKey('#Movie:StopAllCutScenes()',"F7",1) p_model = "objects/characters/pmodels/hero/hero.cgf"

Now, since you copied the file, there should still be one left in your FC directory so copy and paste into THIS FILE the following text:: Ues Administor option to give your permission to move,or save, edit the files in the properties menu of your FC Desktop icon, under the compatibility tag - right at the bottom., tick the box. Find the the a file in your Far Cry directory - move & save a copy of the original & put it somewhere safe like : My Documents as: FC1 - O Dev or something similar.
